Thursday, May 29, 2014

Who-hoo only one more enemy and the game's programming is done, all that remains is level design and some sounds.  Admittedly that is a lot of work.  Plus I am waiting on the art still

Monday, May 26, 2014

rewrote a bit of the game, runs more efficiently now. 
And now an ending works, just 2 more bosses and the game is in beta, I think that is the correct term anyway

Monday, May 19, 2014

Friday, May 16, 2014

Tuesday, May 13, 2014

Saturday, May 10, 2014

Tuesday, May 6, 2014

greatly sped up gameplay, and a few other tweaks, 

Sunday, May 4, 2014

Level 3 is basically finished, obviously the level will be balanced once I start getting more play testing data

Friday, May 2, 2014

New Demo available Should support x input controllers x to shoot, a to jump and right shoulder to lock aim
start button pauses
keyboard controls
1up
a shoot,d lock, f jump, cursor to move
2up
z shoot x lock c jump numpad to move
p to pause
r to resume
q full screen
w window
f2 f3 f4 adjust resolution
art is not final, at all

https://www.dropbox.com/s/9x57kk0kay5g8r8/DEMO.zip

Thursday, May 1, 2014

Level three is in a jungle, made tank sub bosses, moving along very very well