Thursday, May 29, 2014

Who-hoo only one more enemy and the game's programming is done, all that remains is level design and some sounds.  Admittedly that is a lot of work.  Plus I am waiting on the art still

Monday, May 26, 2014

rewrote a bit of the game, runs more efficiently now. 
And now an ending works, just 2 more bosses and the game is in beta, I think that is the correct term anyway

Monday, May 19, 2014

Tuesday, May 13, 2014

Saturday, May 10, 2014

Tuesday, May 6, 2014

Sunday, May 4, 2014

Level 3 is basically finished, obviously the level will be balanced once I start getting more play testing data

Friday, May 2, 2014

New Demo available Should support x input controllers x to shoot, a to jump and right shoulder to lock aim
start button pauses
keyboard controls
1up
a shoot,d lock, f jump, cursor to move
2up
z shoot x lock c jump numpad to move
p to pause
r to resume
q full screen
w window
f2 f3 f4 adjust resolution
art is not final, at all

https://www.dropbox.com/s/9x57kk0kay5g8r8/DEMO.zip

Thursday, May 1, 2014

Level three is in a jungle, made tank sub bosses, moving along very very well