Tuesday, May 6, 2014

greatly sped up gameplay, and a few other tweaks, 

Sunday, May 4, 2014

Level 3 is basically finished, obviously the level will be balanced once I start getting more play testing data

Friday, May 2, 2014

New Demo available Should support x input controllers x to shoot, a to jump and right shoulder to lock aim
start button pauses
keyboard controls
1up
a shoot,d lock, f jump, cursor to move
2up
z shoot x lock c jump numpad to move
p to pause
r to resume
q full screen
w window
f2 f3 f4 adjust resolution
art is not final, at all

https://www.dropbox.com/s/9x57kk0kay5g8r8/DEMO.zip

Thursday, May 1, 2014

Level three is in a jungle, made tank sub bosses, moving along very very well

Tuesday, April 29, 2014

happy with the layout of level 2, I think I have a good demonstration of the game now,
Going to package a new demo with better arranged controls

Monday, April 28, 2014

Level 2 is now laid out and the boss is ready and working, that puts the game at about 25% complete, 

Friday, April 25, 2014