Monday, July 7, 2014

2 new enemies up and running,
gliding mechanic is now working correctly, next up is the sliding mechanic, then the dash.

Thursday, July 3, 2014

Adding in additional enemy types as well as some new abilities to help support the paper theme as well as make gameplay more dynamic.
Made one small change that makes the game look WAYYYYYYY more dynamic, but it will push the next demo back until Monday
some test stuff is implemented, it will allow for better tuning of the game.

Tuesday, July 1, 2014