Thursday, October 9, 2014

Worked out another chunk of procedural stuff.  Enemies can now be placed

Tuesday, October 7, 2014

Tuesday, September 30, 2014

Tuesday, September 16, 2014

Wednesday, September 10, 2014

Saturday, September 6, 2014

Continuing with xna version, going to make a procedurally generated mode.

Wednesday, September 3, 2014

Getting back to work on Destruction Paper, been busy on have only have a chance to fix up that control hiccup in the last month and a half. But I have a nice long weekend coming up to catch up on everything.