Sunday, May 31, 2015


I really think the game is down to balance and art, maybe, I could always decide to add content, but as it stands the game is nearing a complete state

Thursday, May 28, 2015

few more bugs squashed, need to put all of the enemies in the correct locations in stead of randomly.

Wednesday, May 27, 2015

Tuesday, May 26, 2015

no more copied elements, though everything is still placeholders, it is unique

Monday, May 25, 2015

fixed a few more things here and there, can pause at any time now